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Beginning Game Programming
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Author: Morrison, Michael; Morrison, Michael;
Publication Date:2004-07-19
Number of Pages:624 Pages
Book Type:Paperback
Weight:1025 gram
Books Dimensions:232 x 187 x 34 mm
Format of ebooks: PDF(Acrobat Reader) or Word version doc Document
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Beginning Game Programming

Morrison demystifies Game programming by providing clear, practical lessons using C++, the industry standard in Game programming. His book focuses on the Windows API to construct Games for the Windows platform and discusses Game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional Game engine provides readers with the ability to create their own Games in the future.

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